Re-integrated anim in trunk, fixing the 999-layer limit at the same time
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1841 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -1657,6 +1657,54 @@ T_Key_config ConfigKey[NB_SHORTCUTS] = {
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true,
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0,
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0},
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{200,
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"Set frame time",
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"Opens a window where you",
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"can set the current animation",
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"frame duration.",
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true,
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0, // No shortcut
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0},
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{201,
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"Go to first frame",
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"Edits the first frame of",
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"an animation",
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"",
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true,
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0, // No shortcut
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0},
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{202,
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"Go to last frame",
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"Edits the last frame of",
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"an animation",
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"",
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true,
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0, // No shortcut
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0},
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{203,
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"Go to previous frame",
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"Edits the previous frame of",
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"an animation",
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"",
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true,
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0, // No shortcut
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0},
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{204,
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"Go to next frame",
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"Edits the next frame of",
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"an animation",
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"",
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true,
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0, // No shortcut
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0},
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{205,
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"Preview animation",
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"Runs the current animation.",
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"",
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"",
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true,
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0, // No shortcut
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0},
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};
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word Ordering[NB_SHORTCUTS]=
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@@ -1861,4 +1909,10 @@ word Ordering[NB_SHORTCUTS]=
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SPECIAL_CYCLE_MODE,
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SPECIAL_FORMAT_CHECKER,
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SPECIAL_FORMAT_CHECKER_MENU,
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0x100+BUTTON_ANIM_TIME,
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0x100+BUTTON_ANIM_FIRST_FRAME,
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0x100+BUTTON_ANIM_LAST_FRAME,
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0x100+BUTTON_ANIM_PREV_FRAME,
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0x100+BUTTON_ANIM_NEXT_FRAME,
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0x100+BUTTON_ANIM_PLAY,
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};
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