Re-integrated anim in trunk, fixing the 999-layer limit at the same time

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1841 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2011-10-19 23:35:56 +00:00
parent 775ee56ed0
commit 8fb16e7089
28 changed files with 753 additions and 174 deletions

View File

@@ -30,6 +30,12 @@ void Button_Layer_up(void);
void Button_Layer_down(void);
void Button_Layer_select(void);
void Button_Layer_toggle(void);
void Layer_activate(byte layer, short side);
void Layer_activate(int layer, short side);
void Button_Anim_time(void);
void Button_Anim_first_frame(void);
void Button_Anim_prev_frame(void);
void Button_Anim_next_frame(void);
void Button_Anim_last_frame(void);
void Button_Anim_play(void);
void Button_Anim_continuous_prev(void);
void Button_Anim_continuous_next(void);