Re-integrated anim in trunk, fixing the 999-layer limit at the same time
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1841 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
12
src/misc.c
12
src/misc.c
@@ -61,7 +61,7 @@ word Count_used_colors(dword* usage)
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// For each layer
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for (layer = 0; layer < Main_backups->Pages->Nb_layers; layer++)
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{
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current_pixel = Main_backups->Pages->Image[layer];
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current_pixel = Main_backups->Pages->Image[layer].Pixels;
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// For each pixel in picture
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for (i = 0; i < nb_pixels; i++)
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{
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@@ -188,7 +188,7 @@ void Clear_current_image_with_stencil(byte color, byte * stencil)
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int nb_pixels=0; //ECX
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//al=color
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//edi=Screen_pixels
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byte* pixel=Main_backups->Pages->Image[Main_current_layer];
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byte* pixel=Main_backups->Pages->Image[Main_current_layer].Pixels;
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int i;
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nb_pixels=Main_image_height*Main_image_width;
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@@ -205,7 +205,7 @@ void Clear_current_image(byte color)
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// Effacer l'image courante avec une certaine couleur
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{
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memset(
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Main_backups->Pages->Image[Main_current_layer],
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Main_backups->Pages->Image[Main_current_layer].Pixels,
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color ,
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Main_image_width * Main_image_height
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);
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@@ -306,7 +306,7 @@ byte Read_pixel_from_spare_screen(word x,word y)
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#ifndef NOLAYERS
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return *(Spare_visible_image.Image + y*Spare_image_width + x);
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#else
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return *(Spare_backups->Pages->Image[Spare_current_layer] + y*Spare_image_width + x);
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return *(Spare_backups->Pages->Image[Spare_current_layer].Pixels + y*Spare_image_width + x);
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#endif
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}
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@@ -362,7 +362,7 @@ void Remap_general_lowlevel(byte * conversion_table,byte * in_buffer, byte *out_
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void Copy_image_to_brush(short start_x,short start_y,short Brush_width,short Brush_height,word image_width)
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{
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byte* src=start_y*image_width+start_x+Main_backups->Pages->Image[Main_current_layer]; //Adr départ image (ESI)
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byte* src=start_y*image_width+start_x+Main_backups->Pages->Image[Main_current_layer].Pixels; //Adr départ image (ESI)
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byte* dest=Brush_original_pixels; //Adr dest brosse (EDI)
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int dx;
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@@ -407,7 +407,7 @@ void Replace_colors_within_limits(byte * replace_table)
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// Pour chaque pixel sur la ligne :
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for (x = Limit_left;x <= Limit_right;x ++)
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{
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pixel = Main_backups->Pages->Image[Main_current_layer]+y*Main_image_width+x;
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pixel = Main_backups->Pages->Image[Main_current_layer].Pixels+y*Main_image_width+x;
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*pixel = replace_table[*pixel];
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}
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}
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