Changed skin format to allow skinmakers to provide 'selected' versions of buttons. Still slightly buggy

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1495 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2010-06-06 19:29:28 +00:00
parent e5edfda5cc
commit 9456b06143
20 changed files with 313 additions and 222 deletions

View File

@@ -492,9 +492,9 @@ GFX2_GLOBAL word Menu_palette_cell_width;
GFX2_GLOBAL T_Menu_Bar Menu_bars[MENUBAR_COUNT]
#ifdef GLOBAL_VARIABLES
=
{{MENU_WIDTH, 9, 1, 45, NULL, 20, BUTTON_HIDE }, // Status
{MENU_WIDTH, 10, 1, 35, NULL, 144, BUTTON_LAYER_SELECT }, // Layers
{MENU_WIDTH, 35, 1, 0, NULL, 254, BUTTON_CHOOSE_COL }} // Main
{{MENU_WIDTH, 9, 1, 45, {NULL,NULL,NULL}, 20, BUTTON_HIDE }, // Status
{MENU_WIDTH, 10, 1, 35, {NULL,NULL,NULL}, 144, BUTTON_LAYER_SELECT }, // Layers
{MENU_WIDTH, 35, 1, 0, {NULL,NULL,NULL}, 254, BUTTON_CHOOSE_COL }} // Main
#endif
;
@@ -587,6 +587,7 @@ GFX2_GLOBAL struct
word Height; ///< Button's active heigth
byte Pressed; ///< Button is currently pressed
byte Shape; ///< Shape, listed in enum ::BUTTON_SHAPES
char Icon; ///< Which icon to display: Either the one from the toolbar (-1) or one of ::MENU_SPRITE
// Triggers on mouse/keyboard
Func_action Left_action; ///< Action triggered by a left mouseclick on the button