Refactored the "#ifndef __macosx__" that were around every SDL_UpdateRect().

Redraw method is now defined once, in sdlscreen.c

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@266 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2008-10-15 22:52:00 +00:00
parent a11b928e3d
commit 9770d70f2a
13 changed files with 182 additions and 325 deletions

View File

@@ -51,4 +51,8 @@
SDL_Rect ** Liste_Modes_Videos_SDL;
byte* Ecran;
void UpdateRect(short X, short Y, unsigned short Largeur, unsigned short Hauteur);
void Flush_update(void);
#endif // SDLSCREEN_H_INCLUDED