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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@928 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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shade.h
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shade.h
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/* Grafx2 - The Ultimate 256-color bitmap paint program
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Copyright 2007 Adrien Destugues
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Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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Grafx2 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2
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of the License.
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Grafx2 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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//////////////////////////////////////////////////////////////////////////////
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///@file shade.h
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/// Screens for Shade and Quick-shade settings.
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//////////////////////////////////////////////////////////////////////////////
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#ifndef SHADE_H_INCLUDED
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#define SHADE_H_INCLUDED
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void Button_Quick_shade_menu(void);
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int Shade_settings_menu(void);
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#endif // SHADE_H_INCLUDED
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/* Grafx2 - The Ultimate 256-color bitmap paint program
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Copyright 2007 Adrien Destugues
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Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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Grafx2 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2
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of the License.
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Grafx2 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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//////////////////////////////////////////////////////////////////////////////
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///@file shade.h
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/// Screens for Shade and Quick-shade settings.
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//////////////////////////////////////////////////////////////////////////////
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#ifndef SHADE_H_INCLUDED
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#define SHADE_H_INCLUDED
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void Button_Quick_shade_menu(void);
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int Shade_settings_menu(void);
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#endif // SHADE_H_INCLUDED
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