Added the missing objective C files for the macosx and fixed the changes you forgot in main.c etc..
Also added a way to handle the right mouse button when the shift key is pressed (for mice with only have 1 button :]). git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@264 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -331,10 +331,12 @@ void Dessiner_preview_palette(void)
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Preview_Pos_Y+(((Indice&15)*5)*Menu_Facteur_Y),
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5*Menu_Facteur_X,5*Menu_Facteur_Y,Indice);
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#ifndef __macosx__
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SDL_UpdateRect(Ecran_SDL,
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Preview_Pos_X*Menu_Facteur_X,
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Preview_Pos_Y*Menu_Facteur_Y,
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5*Menu_Facteur_X*256,5*Menu_Facteur_Y*256);
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#endif
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}
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