Working win32 API implementation with mouse
(no keyboard yet)
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@@ -402,6 +402,8 @@ try_again:
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{
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#if defined(USE_SDL) || defined(USE_SDL2)
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Set_mode_SDL(&width, &height,fullscreen);
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#else
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GFX2_Set_mode(&width, &height, fullscreen);
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#endif
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}
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