New: Implemented the functions for previous and next user's colors. (Keys = and -) They use the Shade settings.
Minor display fix: In Shortcuts screen, explanation text can no longer overdraw the border. git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@791 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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32
buttons.c
32
buttons.c
@@ -84,38 +84,6 @@ void Bouton_***(void)
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void Stencil_update_color(byte color);
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void Stencil_tag_color(byte color, byte tag_color);
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void Message_not_implemented(void)
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{
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short clicked_button;
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Open_window(160,76,"Not available yet!");
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Print_in_window(8,20,"This function will",MC_Black,MC_Light);
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Print_in_window(12,28,"be implemented in",MC_Black,MC_Light);
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Print_in_window(16,36,"a later version.",MC_Black,MC_Light);
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Window_set_normal_button(60,53,40,14,"OK",1,1,SDLK_RETURN); // 1
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Update_window_area(0,0,Window_width, Window_height);
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Display_cursor();
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do
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clicked_button=Window_clicked_button();
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while ((clicked_button<=0) && (Key!=KEY_ESC) && (Key!=SDLK_o));
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if(clicked_button<=0) Key=0;
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Close_window();
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// Puisque cette fonction peut être appelée par plusieurs boutons et qu'on
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// ne sait pas lequel c'est, on les désenclenche tous. De toutes façons, ça
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// ne sert à rien d'essayer d'optimiser ça puisque l'utilisateur ne devrait
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// pas souvent l'appeler, et en plus y'en a pas beaucoup à désenclencher. ;)
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// Unselect_button(BUTTON_GRADRECT);
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// Unselect_button(BUTTON_TEXT);
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Display_cursor();
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}
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void Message_out_of_memory(void)
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{
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short clicked_button;
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