Trying to compile on amiga with vbcc.
Removed some useless unixisms. Still not working. Hope I did not break too much things. git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1035 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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16
struct.h
16
struct.h
@@ -70,12 +70,14 @@ typedef void (* Func_draw_brush) (byte *,word,word,word,word,word,word,byte,word
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typedef void (* Func_draw_list_item) (word,word,word,byte);
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/// A set of RGB values.
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#pragma pack(1)
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typedef struct
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{
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byte R; ///< Red
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byte G; ///< Green
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byte B; ///< Blue
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}__attribute__ ((__packed__)) T_Components, T_Palette[256]; ///< A complete 256-entry RGB palette (768 bytes).
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} T_Components, T_Palette[256]; ///< A complete 256-entry RGB palette (768 bytes).
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#pragma pack()
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/// A normal rectangular button in windows and menus.
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typedef struct T_Normal_button
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@@ -225,13 +227,15 @@ typedef struct
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byte Mode; ///< Shade mode: Normal, Loop, or No-saturation see ::SHADE_MODES
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} T_Shade;
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#pragma pack(1) // is it useful ?
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/// Data for one fullscreen video mode in configuration file. Warning, this one is saved/loaded as binary.
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typedef struct
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{
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byte State; ///< How good is the mode supported. 0:Good (white) 1:OK (light) 2:So-so (dark) 4:User-disabled (black); +128 => System doesn't support it at all.
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word Width; ///< Videomode width in pixels.
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word Height;///< Videomode height in pixels.
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} __attribute__((__packed__)) T_Config_video_mode;
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} T_Config_video_mode;
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/// Header for gfx2.cfg. Warning, this one is saved/loaded as binary.
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typedef struct
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@@ -241,7 +245,9 @@ typedef struct
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byte Version2; ///< Minor version number (ex: 0)
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byte Beta1; ///< Major beta version number (ex: 96)
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byte Beta2; ///< Major beta version number (ex: 5)
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} __attribute__((__packed__)) T_Config_header;
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} T_Config_header;
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#pragma pack()
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/// Header for a config chunk in for gfx2.cfg. Warning, this one is saved/loaded as binary.
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typedef struct
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@@ -250,13 +256,15 @@ typedef struct
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word Size; ///< Size of the configuration block that follows, in bytes.
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} T_Config_chunk;
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#pragma pack(1)
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/// Configuration for one keyboard shortcut in gfx2.cfg. Warning, this one is saved/loaded as binary.
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typedef struct
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{
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word Number; ///< Indicates the shortcut action. This is a number starting from 0, which matches ::T_Key_config.Number
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word Key; ///< Keyboard shortcut: SDLK_something, or -1 for none
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word Key2; ///< Alternate keyboard shortcut: SDLK_something, or -1 for none
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} __attribute__((__packed__)) T_Config_shortcut_info;
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} T_Config_shortcut_info;
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#pragma pack()
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/// This structure holds all the settings saved and loaded as gfx2.ini.
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typedef struct
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