Tilemap: helpfile, fix loss of mouse cursor when tile count window appears

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1871 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2011-11-13 23:49:31 +00:00
parent 496148d485
commit b448a600fc
2 changed files with 34 additions and 1 deletions

View File

@@ -314,9 +314,9 @@ void Tilemap_update(void)
if (width*height > 1000 || Config.Tilemap_show_count)
{
wait_window=1;
old_cursor=Cursor_shape;
Open_window(180,36,"Creating tileset");
Print_in_window(26, 20, "Please wait...",MC_Black,MC_Light);
old_cursor=Cursor_shape;
Cursor_shape=CURSOR_SHAPE_HOURGLASS;
Update_window_area(0,0,Window_width, Window_height);
Display_cursor();