Load_C64() support for Paint Magic files

This commit is contained in:
Thomas Bernard
2018-11-21 11:23:52 +01:00
parent 4e4414b912
commit c251a1ca22
2 changed files with 23 additions and 3 deletions

View File

@@ -2308,6 +2308,8 @@ void Test_C64(T_IO_Context * context, FILE * file)
// $2000 => Art Studio
case 9218:
// $5C00 => Doodle
case 9332:
// $3F8E => Paint Magic (.pmg) 'JEDI' at offset $0010 and $2010
case 10003: // multicolor + loadaddr
// $4000 => InterPaint multicolor
// $6000 => Koala Painter
@@ -2687,6 +2689,7 @@ void Load_C64(T_IO_Context * context)
byte *file_buffer;
byte *bitmap, *screen_ram, *color_ram=NULL, *background=NULL; // Only pointers to existing data
byte *temp_buffer = NULL;
word width, height=200;
file = Open_file_read(context);
@@ -2767,6 +2770,20 @@ void Load_C64(T_IO_Context * context)
bitmap=file_buffer+1024+2; // length: 8000
break;
case 9332: // Paint Magic .pmg
hasLoadAddr=1;
loadFormat=F_multi;
// Display routine between offset $0002 and $0073 (114 bytes)
// duplicated between offset $2002 and $2073
bitmap=file_buffer+114+2; // $0074
background=file_buffer+8000+114+2;// $1FB4
temp_buffer=malloc(1000);
memset(temp_buffer, file_buffer[3+8000+114+2], 1000); // color RAM Byte
color_ram=temp_buffer;
//border byte = file_buffer[4+8000+114+2];
screen_ram=file_buffer+8192+114+2; // $2074
break;
case 10001: // multicolor
hasLoadAddr=0;
loadFormat=F_multi;
@@ -2967,6 +2984,8 @@ void Load_C64(T_IO_Context * context)
}
free(file_buffer);
if (temp_buffer)
free(temp_buffer);
}
else
File_error = 1;