Fix compilation with recoil with MSVC

Also fix handling of long extensions (more than 3 characters)
This commit is contained in:
Thomas Bernard
2018-03-05 17:07:42 +01:00
parent 0fd3fb80fd
commit c29f1c9161
4 changed files with 42 additions and 2 deletions

View File

@@ -1,6 +1,6 @@
Project files for MS Visual Studio 2010 :
By default the project expect SDL 1.2 SDL Image 1.2 and Lua 5.3 to be installed
By default the project expects SDL 1.2, SDL Image 1.2 and Lua 5.3 to be installed
in directories :
..\..\..\..\SDL-1.2.15
..\..\..\..\SDL_image-1.2.12
@@ -20,3 +20,8 @@ Download precompiled libraries from :
http://luabinaries.sourceforge.net/
https://sourceforge.net/projects/luabinaries/files/5.3.4/Windows%20Libraries/Static/
Download recoil-4.2.0.tar.gz from https://sourceforge.net/projects/recoil/files/recoil/4.2.0/
and copy recoil.c and recoil.h to src subdirectory.
You can also disable RECOIL by defining the NORECOIL macro.

View File

@@ -125,6 +125,7 @@
<ClInclude Include="..\..\src\readini.h" />
<ClInclude Include="..\..\src\readline.h" />
<ClInclude Include="..\..\src\realpath.h" />
<ClInclude Include="..\..\src\recoil.h" />
<ClInclude Include="..\..\src\saveini.h" />
<ClInclude Include="..\..\src\SDLMain.h" />
<ClInclude Include="..\..\src\sdlscreen.h" />
@@ -161,6 +162,7 @@
<ClCompile Include="..\..\src\keyboard.c" />
<ClCompile Include="..\..\src\layers.c" />
<ClCompile Include="..\..\src\libraw2crtc.c" />
<ClCompile Include="..\..\src\loadrecoil.c" />
<ClCompile Include="..\..\src\loadsave.c" />
<ClCompile Include="..\..\src\main.c" />
<ClCompile Include="..\..\src\misc.c" />
@@ -184,6 +186,7 @@
<ClCompile Include="..\..\src\readini.c" />
<ClCompile Include="..\..\src\readline.c" />
<ClCompile Include="..\..\src\realpath.c" />
<ClCompile Include="..\..\src\recoil.c" />
<ClCompile Include="..\..\src\saveini.c" />
<ClCompile Include="..\..\src\sdlscreen.c" />
<ClCompile Include="..\..\src\setup.c" />

View File

@@ -174,6 +174,9 @@
<ClInclude Include="..\..\src\unicode.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
<ClInclude Include="..\..\src\recoil.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\gfx2.rc">
@@ -340,5 +343,11 @@
<ClCompile Include="..\..\src\version.c">
<Filter>Fichiers sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\loadrecoil.c">
<Filter>Fichiers sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\recoil.c">
<Filter>Fichiers sources</Filter>
</ClCompile>
</ItemGroup>
</Project>