I noticed modifying the logical palette only wasn't effective in fullscreen mode so i modified the palette functions to act a little bit differently: the physical palette is only refreshed globally after all locals colors are modified, that should hopefully fix the speed issue as it looks like there's also a vblank wait when the physical palette is modified (that's how it acts on mac).
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@293 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -320,7 +320,7 @@
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<key>_historyCapacity</key>
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<integer>0</integer>
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<key>bookmark</key>
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<string>F5B1EEB90EAD1BCA00B087B5</string>
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<string>F5B1EEBB0EAD20DC00B087B5</string>
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<key>history</key>
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<array>
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<string>F5B19C160EA4D6E8003F4BA4</string>
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@@ -543,7 +543,7 @@
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<key>_historyCapacity</key>
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<integer>0</integer>
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<key>bookmark</key>
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<string>F5B1EEBA0EAD1BCA00B087B5</string>
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<string>F5B1EEBC0EAD20DC00B087B5</string>
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<key>history</key>
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<array>
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<string>F5B19C160EA4D6E8003F4BA4</string>
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