Changed a lot of platform-specific code to "simplify" it:
A Unix-like system is now considered the default. The number of platform-specific blocks is down to: win32: 13, watcomc: 3, linux: 4, macosx: 16, amigaos4: 8, beos/haiku: 1 Removed linux.c, implemented the relevant functions for all platforms. (win32) In Stats screen, included free memory report (macosx) Conversion_ANSI: Fixed the __macosx__ with wrong case from my former 'fix', sorry. (macosx) readline.c : Removed a manual "Update_necessaire=1", because normally all calls to UpdateRect() will set this flag already. Don't hesitate to call Flush_Update() anywhere where it's lacking, but you shouldn't put it inside a #ifdef __macosx__ (win32) Packaging: 'make ziprelease' now includes libpng13.dll and zlib1.dll (win32) Hacked something to resolve naming conflict of MOD_SHIFT constants with windows.h (all) Resolution: Fixed the black space that appeared between button and label, the memory overwrite also caused resolutions above number 2 to disappear from list. Tested fine on Linux (without TTF) and Windows git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@345 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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7
Makefile
7
Makefile
@@ -89,6 +89,7 @@ else
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LOPT = `sdl-config --libs` -lSDL_image $(TTFLOPT)
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CC = gcc
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OBJDIR = obj/unix
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X11LOPT = -lX11
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endif
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endif
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endif
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@@ -103,7 +104,7 @@ ifeq ($(NOTTF),1)
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TTFLABEL = -nottf
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else
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TTFCOPT =
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TTFLOPT = -L/usr/local/lib -lSDL_ttf -lX11
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TTFLOPT = -L/usr/local/lib -lSDL_ttf $(X11LOPT)
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TTFLIBS = libfreetype-6.dll SDL_ttf.dll
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TTFLABEL =
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endif
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@@ -111,7 +112,7 @@ endif
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.PHONY : all debug release clean depend zip version force
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OBJ = $(OBJDIR)/main.o $(OBJDIR)/init.o $(OBJDIR)/graph.o $(OBJDIR)/sdlscreen.o $(OBJDIR)/divers.o $(OBJDIR)/special.o $(OBJDIR)/boutons.o $(OBJDIR)/palette.o $(OBJDIR)/aide.o $(OBJDIR)/operatio.o $(OBJDIR)/pages.o $(OBJDIR)/loadsave.o $(OBJDIR)/readline.o $(OBJDIR)/moteur.o $(OBJDIR)/files.o $(OBJDIR)/op_c.o $(OBJDIR)/linux.o $(OBJDIR)/readini.o $(OBJDIR)/saveini.o $(OBJDIR)/shade.o $(OBJDIR)/clavier.o $(OBJDIR)/io.o $(OBJDIR)/version.o $(OBJDIR)/texte.o $(OBJDIR)/SFont.o
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OBJ = $(OBJDIR)/main.o $(OBJDIR)/init.o $(OBJDIR)/graph.o $(OBJDIR)/sdlscreen.o $(OBJDIR)/divers.o $(OBJDIR)/special.o $(OBJDIR)/boutons.o $(OBJDIR)/palette.o $(OBJDIR)/aide.o $(OBJDIR)/operatio.o $(OBJDIR)/pages.o $(OBJDIR)/loadsave.o $(OBJDIR)/readline.o $(OBJDIR)/moteur.o $(OBJDIR)/files.o $(OBJDIR)/op_c.o $(OBJDIR)/readini.o $(OBJDIR)/saveini.o $(OBJDIR)/shade.o $(OBJDIR)/clavier.o $(OBJDIR)/io.o $(OBJDIR)/version.o $(OBJDIR)/texte.o $(OBJDIR)/SFont.o
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CFGOBJ = $(OBJDIR)/gfxcfg.o $(OBJDIR)/SFont.o $(OBJDIR)/clavier.o $(OBJDIR)/io.o
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all : $(BIN) $(CFGBIN)
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@@ -125,7 +126,7 @@ release : $(BIN) $(CFGBIN)
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# A release zip archive
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ziprelease: version $(BIN) $(BINCFG) release
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tar cvzf src-svn`svnversion | sed 's/:/-/'`.tgz *.c *.h Makefile Makefile.dep
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zip grafx2-svn`svnversion | sed 's/:/-/'`$(TTFLABEL)-win32.zip $(BIN) $(CFGBIN) gfx2.dat gfx2.ico doc/gpl-2.0.txt SDL.dll fonts/8pxfont.png SDL_image.dll $(TTFLIBS) fonts/Tuffy.ttf src-svn`svnversion | sed 's/:/-/'`.tgz
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zip grafx2-svn`svnversion | sed 's/:/-/'`$(TTFLABEL)-win32.zip $(BIN) $(CFGBIN) gfx2.dat gfx2.ico doc/gpl-2.0.txt SDL.dll fonts/8pxfont.png SDL_image.dll zlib1.dll libpng13.dll $(TTFLIBS) fonts/Tuffy.ttf src-svn`svnversion | sed 's/:/-/'`.tgz
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$(DELCOMMAND) src-svn`svnversion | sed 's/:/-/'`.tgz
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tar cvzf grafx2-svn`svnversion | sed 's/:/-/'`$(TTFLABEL)-src.tgz *.c *.h Makefile Makefile.dep gfx2.dat gfx2.ico doc/gpl-2.0.txt fonts/8pxfont.png fonts/Tuffy.ttf
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