Changed a lot of platform-specific code to "simplify" it:
A Unix-like system is now considered the default. The number of platform-specific blocks is down to: win32: 13, watcomc: 3, linux: 4, macosx: 16, amigaos4: 8, beos/haiku: 1 Removed linux.c, implemented the relevant functions for all platforms. (win32) In Stats screen, included free memory report (macosx) Conversion_ANSI: Fixed the __macosx__ with wrong case from my former 'fix', sorry. (macosx) readline.c : Removed a manual "Update_necessaire=1", because normally all calls to UpdateRect() will set this flag already. Don't hesitate to call Flush_Update() anywhere where it's lacking, but you shouldn't put it inside a #ifdef __macosx__ (win32) Packaging: 'make ziprelease' now includes libpng13.dll and zlib1.dll (win32) Hacked something to resolve naming conflict of MOD_SHIFT constants with windows.h (all) Resolution: Fixed the black space that appeared between button and label, the memory overwrite also caused resolutions above number 2 to disappear from list. Tested fine on Linux (without TTF) and Windows git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@345 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
69
aide.c
69
aide.c
@@ -23,6 +23,16 @@
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*/
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#include <stdio.h>
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#include <string.h>
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#if defined(__WIN32__)
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#include <windows.h>
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#elif defined(__macosx__)
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#include <sys/param.h>
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#include <sys/mount.h>
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#elif defined (__linux__)
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#include <sys/vfs.h>
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#endif
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#include "const.h"
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#include "struct.h"
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#include "global.h"
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@@ -34,25 +44,6 @@
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#include "sdlscreen.h"
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#include "texte.h"
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#include <string.h>
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#ifdef __linux__
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#ifdef __macosx__
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#include <sys/param.h>
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#include <sys/mount.h>
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#else
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#include <sys/vfs.h>
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#endif
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#else
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#ifndef __amigaos4__
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#ifndef __BEOS__
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#ifndef __HAIKU__
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#include <windows.h>
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#endif
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#endif
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#endif
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#endif
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extern char SVNRevision[];
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// -- Menu d'aide -----------------------------------------------------------
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@@ -316,19 +307,7 @@ void Bouton_Stats(void)
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char Buffer[37];
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dword Utilisation_couleur[256];
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unsigned long long freeRam;
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#ifdef __linux__
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struct statfs Informations_Disque;
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uint64_t Taille = 0;
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#else
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#if defined(__amigaos4__)||defined(__BEOS__)||defined(__HAIKU__)
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uint64_t Taille = 0;
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#else
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unsigned __int64 Taille;
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ULARGE_INTEGER tailleU;
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#endif
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#endif
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uint64_t Taille = 0;
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Ouvrir_fenetre(310,174,"Statistics");
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@@ -369,16 +348,22 @@ void Bouton_Stats(void)
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sprintf(Buffer,"Free space on %c:",Principal_Repertoire_courant[0]);
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Print_dans_fenetre(10,67,Buffer,STATS_COULEUR_TITRES,CM_Noir);
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#ifdef __linux__
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statfs(Principal_Repertoire_courant,&Informations_Disque);
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Taille=(uint64_t) Informations_Disque.f_bfree * (uint64_t) Informations_Disque.f_bsize;
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#else
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#if defined(__amigaos4__)||defined(__BEOS__)||defined(__HAIKU__)
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#else
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GetDiskFreeSpaceEx(Principal_Repertoire_courant,&tailleU,NULL,NULL);
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Taille = tailleU.QuadPart;
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#endif
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#endif
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#if defined(__WIN32__)
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{
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ULARGE_INTEGER tailleU;
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GetDiskFreeSpaceEx(Principal_Repertoire_courant,&tailleU,NULL,NULL);
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Taille = tailleU.QuadPart;
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}
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#elif defined(__linux__) || (__macosx__)
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// Note: under MacOSX, both macros are defined anyway.
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{
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struct statfs Informations_Disque;
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statfs(Principal_Repertoire_courant,&Informations_Disque);
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Taille=(uint64_t) Informations_Disque.f_bfree * (uint64_t) Informations_Disque.f_bsize;
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}
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#else
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// Free disk space is only for shows. Other platforms can display 0.
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#endif
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if(Taille > (100ULL*1024*1024*1024))
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sprintf(Buffer,"%d Gigabytes",(unsigned int)(Taille/(1024*1024*1024)));
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