Tilemap mode: added a missing tile refresh after using the scroll(pan) tool. Added a few Doxygen comments.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1939 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -37,6 +37,8 @@
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#include "brush.h"
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#include "windows.h"
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#include "input.h"
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#include "special.h"
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#include "tiles.h"
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// PI is NOT part of math.h according to C standards...
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#if defined(__GP2X__) || defined(__VBCC__)
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@@ -2826,7 +2828,7 @@ void Scroll_12_5(void)
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Operation_pop(&x_pos);
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Operation_pop(¢er_y);
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Operation_pop(¢er_x);
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if ( (Paintbrush_X!=x_pos) || (Paintbrush_Y!=y_pos) )
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{
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// L'utilisateur a bougé, il faut scroller l'image
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@@ -2890,21 +2892,21 @@ void Scroll_0_5(void)
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Operation_pop(&x_pos);
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Operation_pop(¢er_y);
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Operation_pop(¢er_x);
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if (side == RIGHT_SIDE)
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{
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// All layers at once
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if (x_pos>=center_x)
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x_offset=(x_pos-center_x)%Main_image_width;
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else
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x_offset=Main_image_width-((center_x-x_pos)%Main_image_width);
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// All layers at once
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if (x_pos>=center_x)
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x_offset=(x_pos-center_x)%Main_image_width;
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else
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x_offset=Main_image_width-((center_x-x_pos)%Main_image_width);
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if (y_pos>=center_y)
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y_offset=(y_pos-center_y)%Main_image_height;
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else
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y_offset=Main_image_height-((center_y-y_pos)%Main_image_height);
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if (y_pos>=center_y)
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y_offset=(y_pos-center_y)%Main_image_height;
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else
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y_offset=Main_image_height-((center_y-y_pos)%Main_image_height);
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// Do the actual scroll operation on all layers.
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for (i=0; i<Main_backups->Pages->Nb_layers; i++)
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//if ((1<<i) & Main_layers_visible)
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@@ -2918,6 +2920,8 @@ void Scroll_0_5(void)
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{
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// One layer : everything was done while dragging the mouse
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}
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if (Main_tilemap_mode)
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Tilemap_update();
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Cursor_hidden=Cursor_hidden_before_scroll;
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