Critical fix for Airbrush, to prevent it from spiraling to death when airbrushing time-consuming brushes : Event queue would fill with 'tick' events, mouse button release wouldn't be caught, more airbrushing , more cpu cost, deadlock
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1569 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -779,7 +779,7 @@ int Get_input(void)
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break;
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case SDL_USEREVENT:
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user_feedback_required = 1;
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//user_feedback_required = 1;
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break;
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default:
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//DEBUG("Unhandled SDL event number : ",event.type);
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