Implemented back the Mask mode. Fixed a historical bug of memory violation if you used Mask with images of different sizes (would crash all platforms except DOS)
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1237 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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17
misc.c
17
misc.c
@@ -37,6 +37,7 @@
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#include "palette.h"
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#include "input.h"
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#include "graph.h"
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#include "pages.h"
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///Count used palette indexes in the whole picture
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///Return the total number of different colors
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@@ -287,10 +288,18 @@ void Copy_part_of_image_to_another(byte * source,word source_x,word source_y,wor
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byte Read_pixel_from_spare_screen(word x,word y)
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{
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return 0;
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/* Temporarily disabled. Need to implement a third Visible_image buffer
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return *(Spare_screen+y*Spare_image_width+x);
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*/
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// return *(Spare_screen+y*Spare_image_width+x);
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// Clipping is required as this can be called with coordinates from main image
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// (can be a bigger or smaller image)
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if (x>=Spare_image_width || y>=Spare_image_height)
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return 0; // TODO: we could return the spare's transparent color, if it has one.
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#ifndef NOLAYERS
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return *(Spare_visible_image.Image + y*Spare_image_width + x);
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#else
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return *(Spare_backups->Pages->Image[Spare_current_layer] + y*Spare_image_width + x);
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#endif
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}
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void Rotate_90_deg_lowlevel(byte * source, byte * dest, short width, short height)
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