Fix bug with >16 paintbrushes

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1482 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2010-05-18 01:11:58 +00:00
parent a84a9b7e66
commit d00a5cfcd4
3 changed files with 53 additions and 25 deletions

View File

@@ -5028,14 +5028,26 @@ void Store_brush(int index)
void Select_paintbrush(int index)
{
int x_pos,y_pos;
Paintbrush_shape=Paintbrush[index].Shape;
Paintbrush_width=Paintbrush[index].Width;
Paintbrush_height=Paintbrush[index].Height;
Paintbrush_offset_X=Paintbrush[index].Offset_X;
Paintbrush_offset_Y=Paintbrush[index].Offset_Y;
for (y_pos=0; y_pos<Paintbrush_height; y_pos++)
for (x_pos=0; x_pos<Paintbrush_width; x_pos++)
Paintbrush_sprite[(y_pos*MAX_PAINTBRUSH_SIZE)+x_pos]=Paintbrush[index].Sprite[y_pos][x_pos];
if (Paintbrush[index].Width<=PAINTBRUSH_WIDTH &&
Paintbrush[index].Height<=PAINTBRUSH_HEIGHT)
{
Paintbrush_width=Paintbrush[index].Width;
Paintbrush_height=Paintbrush[index].Height;
Paintbrush_offset_X=Paintbrush[index].Offset_X;
Paintbrush_offset_Y=Paintbrush[index].Offset_Y;
for (y_pos=0; y_pos<Paintbrush_height; y_pos++)
for (x_pos=0; x_pos<Paintbrush_width; x_pos++)
Paintbrush_sprite[(y_pos*MAX_PAINTBRUSH_SIZE)+x_pos]=Paintbrush[index].Sprite[y_pos][x_pos];
}
else
{
// Too big to read from the preview: need re-generate it
Set_paintbrush_size(Paintbrush[index].Width,Paintbrush[index].Height);
}
Change_paintbrush_shape(Paintbrush[index].Shape);
}
@@ -5045,7 +5057,7 @@ byte Store_paintbrush(int index)
// Store a mono brush
if (Paintbrush_shape <= PAINTBRUSH_SHAPE_MISC)
{
int x_pos,y_pos;
int x_pos,y_pos, x_off=0, y_off=0;
Paintbrush[index].Shape=Paintbrush_shape;
Paintbrush[index].Width=Paintbrush_width;
@@ -5053,29 +5065,32 @@ byte Store_paintbrush(int index)
Paintbrush[index].Offset_X=Paintbrush_offset_X;
Paintbrush[index].Offset_Y=Paintbrush_offset_Y;
for (y_pos=0; y_pos<Paintbrush_height; y_pos++)
for (x_pos=0; x_pos<Paintbrush_width; x_pos++)
Paintbrush[index].Sprite[y_pos][x_pos]=Paintbrush_sprite[(y_pos*MAX_PAINTBRUSH_SIZE)+x_pos];
if (Paintbrush_width>PAINTBRUSH_WIDTH)
x_off=(Paintbrush_width-PAINTBRUSH_WIDTH)/2;
if (Paintbrush_height>PAINTBRUSH_HEIGHT)
y_off=(Paintbrush_height-PAINTBRUSH_HEIGHT)/2;
for (y_pos=0; y_pos<Paintbrush_height && y_pos<PAINTBRUSH_HEIGHT; y_pos++)
for (x_pos=0; x_pos<Paintbrush_width && x_pos<PAINTBRUSH_WIDTH; x_pos++)
Paintbrush[index].Sprite[y_pos][x_pos]=Paintbrush_sprite[((y_pos+y_off)*MAX_PAINTBRUSH_SIZE)+(x_pos+x_off)];
return 0;
}
else if ((Paintbrush_shape == PAINTBRUSH_SHAPE_MONO_BRUSH ||
Paintbrush_shape == PAINTBRUSH_SHAPE_COLOR_BRUSH) &&
Brush_width <= PAINTBRUSH_WIDTH &&
Brush_height <= PAINTBRUSH_HEIGHT)
Paintbrush_shape == PAINTBRUSH_SHAPE_COLOR_BRUSH))
{
// Color brush transformed into a real mono paintbrush
int x_pos,y_pos;
Paintbrush[index].Shape=PAINTBRUSH_SHAPE_MISC;
Paintbrush[index].Width=Brush_width;
Paintbrush[index].Height=Brush_height;
Paintbrush[index].Offset_X=Brush_offset_X;
Paintbrush[index].Offset_Y=Brush_offset_Y;
Paintbrush[index].Width=Min(Brush_width,PAINTBRUSH_WIDTH);
Paintbrush[index].Height=Min(Brush_height,PAINTBRUSH_HEIGHT);
Paintbrush[index].Offset_X=Brush_offset_X*Paintbrush[index].Width/Brush_width;
Paintbrush[index].Offset_Y=Brush_offset_Y*Paintbrush[index].Height/Brush_height;
for (y_pos=0; y_pos<Brush_height; y_pos++)
for (x_pos=0; x_pos<Brush_width; x_pos++)
for (y_pos=0; y_pos<Brush_height&&y_pos<PAINTBRUSH_HEIGHT; y_pos++)
for (x_pos=0; x_pos<Brush_width&&x_pos<PAINTBRUSH_WIDTH; x_pos++)
Paintbrush[index].Sprite[y_pos][x_pos]=Brush[(y_pos*Brush_width)+x_pos]!=Back_color;
return 0;