Remove Circle_limit global variable

This commit is contained in:
Thomas Bernard
2018-03-03 02:26:02 +01:00
parent ce1b55be03
commit d6ce86cae4
5 changed files with 65 additions and 71 deletions

View File

@@ -104,9 +104,9 @@ static byte Pixel_in_ellipse(long x, long y, const T_Ellipse_limits * Ellipse)
// Circle_cursor_Y pixels (Circle_cursor_Y>0 = en bas,
// Circle_cursor_Y<0 = en haut) du centre se trouve dans le cercle en
// cours.
static byte Pixel_in_circle(long x, long y)
static byte Pixel_in_circle(long x, long y, long limit)
{
if((x * x + y * y) <= Circle_limit)
if((x * x + y * y) <= limit)
return 255;
return 0;
}
@@ -1219,13 +1219,16 @@ void Fill_general(byte fill_color)
// -- Tracer général d'un cercle vide -------------------------------------
void Draw_empty_circle_general(short center_x,short center_y,short radius,byte color)
void Draw_empty_circle_general(short center_x,short center_y, long sqradius,byte color)
{
short start_x;
short start_y;
short x_pos;
short y_pos;
long x, y;
short radius;
radius = sqrt(sqradius);
// Ensuite, on va parcourire le quart haut gauche du cercle
start_x=center_x-radius;
@@ -1234,7 +1237,7 @@ void Draw_empty_circle_general(short center_x,short center_y,short radius,byte c
// Affichage des extremitées du cercle sur chaque quart du cercle:
for (y_pos=start_y,y=-radius;y_pos<center_y;y_pos++,y++)
for (x_pos=start_x,x=-radius;x_pos<center_x;x_pos++,x++)
if (Pixel_in_circle(x, y))
if (Pixel_in_circle(x, y, sqradius))
{
// On vient de tomber sur le premier point sur la ligne horizontale
// qui fait partie du cercle.
@@ -1252,7 +1255,7 @@ void Draw_empty_circle_general(short center_x,short center_y,short radius,byte c
// On peut ensuite afficher tous les points qui le suivent dont le
// pixel voisin du haut n'appartient pas au cercle:
for (y--,x_pos++,x++;x_pos<center_x;x_pos++,x++)
if (!Pixel_in_circle(x, y))
if (!Pixel_in_circle(x, y, sqradius))
{
// Quart Haut-gauche
Pixel_figure(x_pos,y_pos,color);
@@ -1280,35 +1283,38 @@ void Draw_empty_circle_general(short center_x,short center_y,short radius,byte c
// -- Tracé définitif d'un cercle vide --
void Draw_empty_circle_permanent(short center_x,short center_y,short radius,byte color)
void Draw_empty_circle_permanent(short center_x,short center_y,long sqradius,byte color)
{
short radius = sqrt(sqradius);
Pixel_figure=Pixel_figure_permanent;
Init_permanent_draw();
Draw_empty_circle_general(center_x,center_y,radius,color);
Draw_empty_circle_general(center_x,center_y,sqradius,color);
Update_part_of_screen(center_x - radius, center_y - radius, 2* radius+1, 2*radius+1);
}
// -- Tracer la preview d'un cercle vide --
void Draw_empty_circle_preview(short center_x,short center_y,short radius,byte color)
void Draw_empty_circle_preview(short center_x,short center_y,long sqradius,byte color)
{
short radius = sqrt(sqradius);
Pixel_figure=Pixel_figure_preview;
Draw_empty_circle_general(center_x,center_y,radius,color);
Draw_empty_circle_general(center_x,center_y,sqradius,color);
Update_part_of_screen(center_x - radius, center_y - radius, 2* radius+1, 2*radius+1);
}
// -- Effacer la preview d'un cercle vide --
void Hide_empty_circle_preview(short center_x,short center_y,short radius)
void Hide_empty_circle_preview(short center_x,short center_y,long sqradius)
{
short radius = sqrt(sqradius);
Pixel_figure=Pixel_figure_clear_preview;
Draw_empty_circle_general(center_x,center_y,radius,0);
Draw_empty_circle_general(center_x,center_y,sqradius,0);
Update_part_of_screen(center_x - radius, center_y - radius, 2* radius+1, 2*radius+1);
}
// -- Tracer un cercle plein --
void Draw_filled_circle(short center_x,short center_y,short radius,byte color)
void Draw_filled_circle(short center_x,short center_y,long sqradius,byte color)
{
short start_x;
short start_y;
@@ -1317,6 +1323,7 @@ void Draw_filled_circle(short center_x,short center_y,short radius,byte color)
short end_x;
short end_y;
long x, y;
short radius = sqrt(sqradius);
start_x=center_x-radius;
start_y=center_y-radius;
@@ -1336,7 +1343,7 @@ void Draw_filled_circle(short center_x,short center_y,short radius,byte color)
// Affichage du cercle
for (y_pos=start_y,y=(long)start_y-center_y;y_pos<=end_y;y_pos++,y++)
for (x_pos=start_x,x=(long)start_x-center_x;x_pos<=end_x;x_pos++,x++)
if (Pixel_in_circle(x, y))
if (Pixel_in_circle(x, y, sqradius))
Display_pixel(x_pos,y_pos,color);
Update_part_of_screen(start_x,start_y,end_x+1-start_x,end_y+1-start_y);
@@ -2209,7 +2216,7 @@ void Gradient_extra_dithered(long index,short x_pos,short y_pos)
// -- Tracer un cercle degradé (une sphère) --
void Draw_grad_circle(short center_x,short center_y,short radius,short spot_x,short spot_y)
void Draw_grad_circle(short center_x,short center_y,long sqradius,short spot_x,short spot_y)
{
long start_x;
long start_y;
@@ -2220,6 +2227,7 @@ void Draw_grad_circle(short center_x,short center_y,short radius,short spot_x,sh
long distance_x; // Distance (au carré) sur les X du point en cours au centre d'éclairage
long distance_y; // Distance (au carré) sur les Y du point en cours au centre d'éclairage
long x, y;
short radius = sqrt(sqradius);
start_x=center_x-radius;
start_y=center_y-radius;
@@ -2236,7 +2244,7 @@ void Draw_grad_circle(short center_x,short center_y,short radius,short spot_x,sh
if (end_x>Limit_right)
end_x=Limit_right;
Gradient_total_range=Circle_limit+
Gradient_total_range=sqradius+
((center_x-spot_x)*(center_x-spot_x))+
((center_y-spot_y)*(center_y-spot_y))+
(2L*radius*sqrt(
@@ -2252,7 +2260,7 @@ void Draw_grad_circle(short center_x,short center_y,short radius,short spot_x,sh
distance_y =(y_pos-spot_y);
distance_y*=distance_y;
for (x_pos=start_x,x=(long)start_x-center_x;x_pos<=end_x;x_pos++,x++)
if (Pixel_in_circle(x, y))
if (Pixel_in_circle(x, y, sqradius))
{
distance_x =(x_pos-spot_x);
distance_x*=distance_x;