Tilemap mode: Undo and Redo only refresh tilemap when image size changes. Lua scripts that change image size also refresh tilemap
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1877 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -211,7 +211,6 @@ void Button_Undo(void)
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{
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Hide_cursor();
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Undo();
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Tilemap_update();
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Set_palette(Main_palette);
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Compute_optimal_menu_colors(Main_palette);
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@@ -226,7 +225,6 @@ void Button_Redo(void)
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{
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Hide_cursor();
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Redo();
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Tilemap_update();
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Set_palette(Main_palette);
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Compute_optimal_menu_colors(Main_palette);
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