More unification of layers and anim version: toolbars work. You can switch toolbars by right-clicking the icon from status bar: it proposes 'Anim' only while the current image has 1 layer (see Button_toggle_toolbar()). The animation-specific stuff (rendering...) isn't activated yet, see all the NOLAYERS places remaining. Also will need a trick for keyboard shortcuts to work on multiple buttons, and extra code on swap-to-spare, undo, redo, load etc. to sync toolbars with Image_type.

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1909 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2012-02-27 23:19:23 +00:00
parent 2343dcb54c
commit db50b4ebdc
14 changed files with 223 additions and 202 deletions

View File

@@ -303,6 +303,20 @@ enum BUTTON_NUMBERS
// Status bar
BUTTON_HIDE = 0,
// Anim bar
BUTTON_LAYER_MENU2,
BUTTON_ANIM_TIME,
BUTTON_ANIM_FIRST_FRAME,
BUTTON_ANIM_PREV_FRAME,
BUTTON_ANIM_NEXT_FRAME,
BUTTON_ANIM_LAST_FRAME,
BUTTON_ANIM_ADD_FRAME,
BUTTON_ANIM_REMOVE_FRAME,
BUTTON_ANIM_UP_FRAME,
BUTTON_ANIM_DOWN_FRAME,
BUTTON_ANIM_PLAY, // unused at this time
// Layer bar
BUTTON_LAYER_MENU,
BUTTON_LAYER_COLOR,
@@ -311,12 +325,6 @@ enum BUTTON_NUMBERS
BUTTON_LAYER_REMOVE,
BUTTON_LAYER_UP,
BUTTON_LAYER_DOWN,
BUTTON_ANIM_TIME,
BUTTON_ANIM_FIRST_FRAME,
BUTTON_ANIM_PREV_FRAME,
BUTTON_ANIM_NEXT_FRAME,
BUTTON_ANIM_LAST_FRAME,
BUTTON_ANIM_PLAY,
BUTTON_LAYER_SELECT,
// Main menu