Added palette constraint modes: Run the program with command-line option "/rgb <N>" to force RGB components have N levels instead of 256. Ex: /rgb 16 enforces a classic Amiga 4096 color palette, 64 is PC VGA, /rgb 3 is Amstrad CPC...)
Added missing messages for /wide and /tall command-line arguments. git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@477 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
27
Makefile.dep
27
Makefile.dep
@@ -3,11 +3,14 @@ $(OBJDIR)/aide.o: aide.c const.h struct.h global.h loadsave.h divers.h graph.h \
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moteur.h tables_aide.h aide.h sdlscreen.h texte.h clavier.h windows.h
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$(OBJDIR)/boutons.o: boutons.c const.h struct.h global.h loadsave.h divers.h \
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graph.h moteur.h readline.h files.h init.h boutons.h operatio.h pages.h \
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erreurs.h readini.h saveini.h shade.h io.h aide.h texte.h sdlscreen.h windows.h brush.h
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$(OBJDIR)/brush.o: brush.c brush.h erreurs.h windows.h sdlscreen.h
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erreurs.h readini.h saveini.h shade.h io.h aide.h texte.h sdlscreen.h \
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windows.h brush.h
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$(OBJDIR)/brush.o: brush.c global.h struct.h const.h loadsave.h graph.h divers.h \
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erreurs.h windows.h sdlscreen.h
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$(OBJDIR)/clavier.o: clavier.c global.h struct.h const.h loadsave.h
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$(OBJDIR)/divers.o: divers.c struct.h const.h sdlscreen.h global.h loadsave.h \
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graph.h erreurs.h boutons.h moteur.h divers.h clavier.h windows.h
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graph.h erreurs.h boutons.h moteur.h divers.h clavier.h windows.h \
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palette.h
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$(OBJDIR)/files.o: files.c const.h struct.h global.h loadsave.h graph.h divers.h \
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erreurs.h io.h windows.h
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$(OBJDIR)/gfxcfg.o: gfxcfg.c SFont.h struct.h const.h clavier.h io.h hotkeys.h \
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@@ -17,19 +20,21 @@ $(OBJDIR)/graph.o: graph.c global.h struct.h const.h loadsave.h moteur.h boutons
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pxwide.h windows.h
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$(OBJDIR)/init.o: init.c const.h struct.h global.h loadsave.h graph.h boutons.h \
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palette.h aide.h operatio.h divers.h erreurs.h clavier.h io.h hotkeys.h \
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files.h setup.h windows.h
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files.h setup.h windows.h mountlist.h
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$(OBJDIR)/io.o: io.c struct.h const.h io.h
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$(OBJDIR)/loadsave.o: loadsave.c const.h struct.h global.h loadsave.h graph.h \
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divers.h pages.h op_c.h boutons.h erreurs.h io.h sdlscreen.h windows.h
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$(OBJDIR)/main.o: main.c const.h struct.h global.h loadsave.h graph.h divers.h \
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init.h boutons.h moteur.h pages.h files.h sdlscreen.h erreurs.h \
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readini.h saveini.h io.h texte.h setup.h windows.h brush.h realpath.h
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readini.h saveini.h io.h texte.h setup.h windows.h brush.h palette.h
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$(OBJDIR)/moteur.o: moteur.c const.h struct.h global.h loadsave.h graph.h divers.h \
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special.h boutons.h operatio.h shade.h erreurs.h sdlscreen.h windows.h brush.h
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$(OBJDIR)/mountlist.o: mountlist.h mountlist.c
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special.h boutons.h operatio.h shade.h erreurs.h sdlscreen.h windows.h \
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brush.h
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$(OBJDIR)/mountlist.o: mountlist.c
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$(OBJDIR)/op_c.o: op_c.c op_c.h struct.h const.h erreurs.h graph.h
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$(OBJDIR)/operatio.o: operatio.c const.h struct.h global.h loadsave.h divers.h \
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moteur.h graph.h operatio.h boutons.h pages.h erreurs.h sdlscreen.h brush.h windows.h
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moteur.h graph.h operatio.h boutons.h pages.h erreurs.h sdlscreen.h \
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brush.h windows.h
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$(OBJDIR)/pages.o: pages.c global.h struct.h const.h loadsave.h pages.h graph.h \
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erreurs.h divers.h windows.h
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$(OBJDIR)/palette.o: palette.c const.h struct.h global.h loadsave.h divers.h \
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@@ -41,7 +46,8 @@ $(OBJDIR)/pxtall.o: pxtall.c global.h struct.h const.h loadsave.h sdlscreen.h \
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divers.h pxsimple.h
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$(OBJDIR)/pxwide.o: pxwide.c global.h struct.h const.h loadsave.h sdlscreen.h \
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divers.h
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$(OBJDIR)/readini.o: readini.c const.h global.h struct.h loadsave.h graph.h divers.h
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$(OBJDIR)/readini.o: readini.c const.h global.h struct.h loadsave.h graph.h \
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windows.h divers.h
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$(OBJDIR)/readline.o: readline.c const.h struct.h global.h loadsave.h graph.h \
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divers.h erreurs.h sdlscreen.h readline.h windows.h
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$(OBJDIR)/realpath.o: realpath.c
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@@ -57,4 +63,5 @@ $(OBJDIR)/special.o: special.c const.h struct.h global.h loadsave.h graph.h \
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$(OBJDIR)/texte.o: texte.c SFont.h struct.h const.h global.h loadsave.h sdlscreen.h \
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io.h files.h
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$(OBJDIR)/version.o: version.c
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$(OBJDIR)/windows.o: windows.c windows.h graph.h moteur.h divers.h struct.h sdlscreen.h
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$(OBJDIR)/windows.o: windows.c windows.h struct.h const.h global.h loadsave.h \
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graph.h moteur.h divers.h sdlscreen.h erreurs.h
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