Tilemap: now separate for main and spare. Safeties added in most places necessary (auto-recompute tilemap after load, undo, etc)
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1866 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -434,6 +434,7 @@ void Button_Transform_menu(void)
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Redraw_layered_image();
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Display_all_screen();
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End_of_modification();
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Tilemap_update();
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}
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else
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{
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