Skin preview previews gui colors

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1123 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2009-10-31 17:07:56 +00:00
parent fb3404e2ba
commit e7f34fefe4
6 changed files with 200 additions and 202 deletions

264
buttons.c
View File

@@ -309,10 +309,10 @@ void Button_Select_forecolor(void)
// Check if it's a double-click
if (time_click - time_previous < Config.Double_click_speed)
{
// Open palette window
Button_Palette();
// Open palette window
Button_Palette();
}
}
}
else if (color!=-1)
{
Hide_cursor();
@@ -964,8 +964,8 @@ void Add_font_or_skin(const char *name)
fname=name;
namelength = strlen(fname);
if (namelength>=10 && fname[0]!='_' && !strncasecmp(fname, "skin_", 5)
&& (!strcasecmp(fname+namelength-4,".png")
|| !strcasecmp(fname+namelength-4,".gif")))
&& (!strcasecmp(fname+namelength-4,".png")
|| !strcasecmp(fname+namelength-4,".gif")))
{
Add_element_to_list(&Skin_files_list, name, 0);
@@ -976,8 +976,8 @@ void Add_font_or_skin(const char *name)
strcpy(Skin_files_list.First->Full_name, fname);
// Reformat the short name differently
strcpy(Skin_files_list.First->Short_name,
Format_filename(Skin_files_list.First->Full_name, 0)
);
Format_filename(Skin_files_list.First->Full_name, 0)
);
}
else if (namelength>=10 && !strncasecmp(fname, "font_", 5) && (!strcasecmp(fname+namelength-4,".png")))
{
@@ -1031,8 +1031,13 @@ void Button_Skins(void)
char * cursors[] = { "Solid", "Transparent", "Thin" };
T_Gui_skin * gfx = NULL;
#define FILESEL_Y 34
// Show preferred colors
Set_color(MC_Dark, Config.Fav_menu_colors[1].R, Config.Fav_menu_colors[1].G, Config.Fav_menu_colors[1].B);
Set_color(MC_Light, Config.Fav_menu_colors[2].R, Config.Fav_menu_colors[2].G, Config.Fav_menu_colors[2].B);
// --- Read the contents of skins/ directory ------------------
// Here we use the same data container as the fileselectors.
@@ -1067,11 +1072,11 @@ void Button_Skins(void)
// List of skins
skin_list = Window_set_list_button(
// Fileselector
Window_set_special_button(8, FILESEL_Y + 1, 144, 80), // 2
// Fileselector
Window_set_special_button(8, FILESEL_Y + 1, 144, 80), // 2
// Scroller for the fileselector
(file_scroller = Window_set_scroller_button(155, FILESEL_Y - 1, 82,
Skin_files_list.Nb_elements, 10, 0)), // 3
Skin_files_list.Nb_elements, 10, 0)), // 3
Draw_one_skin_name); // 4
skin_list->Cursor_position = Find_file_in_fileselector(&Skin_files_list, Config.Skin_file);
@@ -1086,17 +1091,17 @@ void Button_Skins(void)
// Dropdown list to choose cursor type
cursor_dropdown = Window_set_dropdown_button(172, 69, 104, 11, 0,
cursors[selected_cursor], 1, 0, 1, RIGHT_SIDE|LEFT_SIDE); // 7
cursors[selected_cursor], 1, 0, 1, RIGHT_SIDE|LEFT_SIDE); // 7
for (temp = 0; temp<3; temp++)
Window_dropdown_add_item(cursor_dropdown, temp, cursors[temp]);
Window_set_normal_button(172, 87, 14, 14,
(Config.Display_image_limits)?"X":" ", -1, 1, SDLK_LAST); // 8
(Config.Display_image_limits)?"X":" ", -1, 1, SDLK_LAST); // 8
Print_in_window( 190, 85,"Draw picture", MC_Dark, MC_Light);
Print_in_window( 190, 94,"limits", MC_Dark, MC_Light);
Window_set_normal_button(172, 111, 14, 14,
(Config.Separate_colors)?"X":" ", -1, 1, SDLK_LAST); // 9
(Config.Separate_colors)?"X":" ", -1, 1, SDLK_LAST); // 9
Print_in_window( 190, 109,"Separate", MC_Dark, MC_Light);
Print_in_window( 190, 118,"colors", MC_Dark, MC_Light);
@@ -1116,66 +1121,77 @@ void Button_Skins(void)
switch(clicked_button)
{
case 1 : // OK
break;
case 2 : // doesn't happen
break;
case 3 : // doesn't happen
break;
case 4 : // a file is selected
case 1 : // OK
break;
case 2 : // doesn't happen
break;
case 3 : // doesn't happen
break;
case 4 : // a file is selected
// (Re-)load GUI graphics from selected skins
strcpy(skinsdir, Get_item_by_index(&Skin_files_list,
skin_list->List_start + skin_list->Cursor_position)->Full_name);
// (Re-)load GUI graphics from selected skins
strcpy(skinsdir, Get_item_by_index(&Skin_files_list,
skin_list->List_start + skin_list->Cursor_position)->Full_name);
gfx = Load_graphics(skinsdir);
if (gfx == NULL) // Error
{
Verbose_error_message(Gui_loading_error_message);
// Update preview
Window_rectangle(4, 14, 174, 16, MC_Light);
}
else
{
// Update preview
// The new palette is not in place but the skin is loaded using the
// new color indexes, so we have to reverse-remap it...
for (y = 14, offs_y = 0; offs_y < 16; offs_y++, y++)
for (x = 6, x_pos = 0; x_pos<173; x_pos++, x++)
{
if (gfx->Preview[offs_y][x_pos] == gfx->Color_black)
Pixel_in_window(x, y, MC_Black);
else if (gfx->Preview[offs_y][x_pos] == gfx->Color_dark)
Pixel_in_window(x, y, MC_Dark);
else if (gfx->Preview[offs_y][x_pos] == gfx->Color_white)
Pixel_in_window(x, y, MC_White);
else if (gfx->Preview[offs_y][x_pos] == gfx->Color_light)
Pixel_in_window(x, y, MC_Light);
}
}
Update_window_area(4, 14, 174, 16);
gfx = Load_graphics(skinsdir);
if (gfx == NULL) // Error
{
Verbose_error_message(Gui_loading_error_message);
// Update preview
Window_rectangle(4, 14, 174, 16, MC_Light);
}
else
{
// Update preview
// Display the bitmap according to its own color indices
for (y = 14, offs_y = 0; offs_y < 16; offs_y++, y++)
for (x = 6, x_pos = 0; x_pos<173; x_pos++, x++)
{
if (gfx->Preview[offs_y][x_pos] == gfx->Color_black)
Pixel_in_window(x, y, MC_Black);
else if (gfx->Preview[offs_y][x_pos] == gfx->Color_dark)
Pixel_in_window(x, y, MC_Dark);
else if (gfx->Preview[offs_y][x_pos] == gfx->Color_white)
Pixel_in_window(x, y, MC_White);
else if (gfx->Preview[offs_y][x_pos] == gfx->Color_light)
Pixel_in_window(x, y, MC_Light);
}
// Actualize current screen according to preferred GUI colors
Set_color(
MC_Dark,
gfx->Default_palette[gfx->Color_dark].R,
gfx->Default_palette[gfx->Color_dark].G,
gfx->Default_palette[gfx->Color_dark].B);
Set_color(
MC_Light,
gfx->Default_palette[gfx->Color_light].R,
gfx->Default_palette[gfx->Color_light].G,
gfx->Default_palette[gfx->Color_light].B);
}
Update_window_area(4, 14, 174, 16);
break;
case 5 : // Font dropdown
selected_font = Window_attribute2; // Get the index of the chosen font.
break;
// 6: Cancel
case 7 : // Cursor
selected_cursor = Window_attribute2;
break;
case 8: // Display limits
showlimits = !showlimits;
Hide_cursor();
Print_in_window(175, 90, (showlimits)?"X":" ", MC_Black, MC_Light);
Display_cursor();
break;
case 9: // Separate colors
separatecolors = !separatecolors;
Hide_cursor();
Print_in_window(175, 114, (separatecolors)?"X":" ", MC_Black, MC_Light);
Display_cursor();
break;
}
break;
case 5 : // Font dropdown
selected_font = Window_attribute2; // Get the index of the chosen font.
break;
// 6: Cancel
case 7 : // Cursor
selected_cursor = Window_attribute2;
break;
case 8: // Display limits
showlimits = !showlimits;
Hide_cursor();
Print_in_window(175, 90, (showlimits)?"X":" ", MC_Black, MC_Light);
Display_cursor();
break;
case 9: // Separate colors
separatecolors = !separatecolors;
Hide_cursor();
Print_in_window(175, 114, (separatecolors)?"X":" ", MC_Black, MC_Light);
Display_cursor();
break;
}
}
while ( (clicked_button!=1) && (clicked_button !=6) && (Key != SDLK_ESCAPE));
@@ -1185,48 +1201,38 @@ void Button_Skins(void)
if (gfx != NULL)
{
free(Gfx);
Gfx = gfx;
free(Config.Skin_file);
Config.Skin_file = strdup(skinsdir);
Config.Fav_menu_colors[0] = gfx->Default_palette[gfx->Color_black];
Config.Fav_menu_colors[1] = gfx->Default_palette[gfx->Color_dark];
Config.Fav_menu_colors[2] = gfx->Default_palette[gfx->Color_light];
Config.Fav_menu_colors[3] = gfx->Default_palette[gfx->Color_white];
MC_Black = gfx->Color_black;
MC_Dark = gfx->Color_dark;
MC_Light = gfx->Color_light;
MC_White = gfx->Color_white;
MC_Trans = gfx->Color_trans;
Set_current_skin(skinsdir, gfx);
}
// (Re-)load the selected font
new_font = Load_font(Get_item_by_index(&Font_files_list,selected_font)->Full_name);
if (new_font)
{
const char * fname;
free(Menu_font);
Menu_font = new_font;
fname = Get_item_by_index(&Font_files_list,selected_font)->Full_name;
free(Config.Font_file);
Config.Font_file = strdup(fname);
}
// (Re-)load the selected font
new_font = Load_font(Get_item_by_index(&Font_files_list,selected_font)->Full_name);
if (new_font)
{
const char * fname;
free(Menu_font);
Menu_font = new_font;
fname = Get_item_by_index(&Font_files_list,selected_font)->Full_name;
free(Config.Font_file);
Config.Font_file = strdup(fname);
}
// Confirm the change of cursor shape
Config.Cursor = selected_cursor;
Config.Display_image_limits = showlimits;
Config.Separate_colors = separatecolors;
Config.Cursor = selected_cursor;
Config.Display_image_limits = showlimits;
Config.Separate_colors = separatecolors;
// Now find the best colors for the new skin in the current palette
// and remap the skin
Compute_optimal_menu_colors(Main_palette);
// Now find the best colors for the new skin in the current palette
// and remap the skin
Compute_optimal_menu_colors(Main_palette);
}
else
{
Set_palette(Main_palette);
}
Close_window();
Unselect_button(BUTTON_SETTINGS);
// Raffichage du menu pour que les inscriptions qui y figurent soient retracées avec la nouvelle fonte
Display_menu();
Display_cursor();
@@ -1236,7 +1242,7 @@ void Button_Skins(void)
//---------------------------- Changement de page ----------------------------
void Button_Page(void)
{
byte factor_index;
byte factor_index;
char Temp_buffer[256];
Hide_cursor();
@@ -1502,30 +1508,30 @@ void Display_modes_list(short list_start, short cursor_position)
if(Video_mode[current_mode].Fullscreen == 0)
memcpy(str+9," Window ",20);
else
{
{
memcpy(str+9," Fullscreen ",13);
if (Video_mode[current_mode].Width*3 == Video_mode[current_mode].Height*4)
ratio=" 4:3";
else if (Video_mode[current_mode].Width*9 == Video_mode[current_mode].Height*16)
ratio=" 16:9";
else if (Video_mode[current_mode].Width*10 == Video_mode[current_mode].Height*16)
ratio=" 16:10";
else if (Video_mode[current_mode].Width*145 == Video_mode[current_mode].Height*192)
ratio="192:145";
else if (Video_mode[current_mode].Width*2 == Video_mode[current_mode].Height*3)
ratio=" 3:2";
else if (Video_mode[current_mode].Width*3 == Video_mode[current_mode].Height*5)
ratio=" 5:3";
else if (Video_mode[current_mode].Width*4 == Video_mode[current_mode].Height*5)
ratio=" 5:4";
else if (Video_mode[current_mode].Width*16 == Video_mode[current_mode].Height*25)
ratio=" 25:16";
else
ratio=" ";
strcpy(str+21,ratio);
}
if (Video_mode[current_mode].Width*3 == Video_mode[current_mode].Height*4)
ratio=" 4:3";
else if (Video_mode[current_mode].Width*9 == Video_mode[current_mode].Height*16)
ratio=" 16:9";
else if (Video_mode[current_mode].Width*10 == Video_mode[current_mode].Height*16)
ratio=" 16:10";
else if (Video_mode[current_mode].Width*145 == Video_mode[current_mode].Height*192)
ratio="192:145";
else if (Video_mode[current_mode].Width*2 == Video_mode[current_mode].Height*3)
ratio=" 3:2";
else if (Video_mode[current_mode].Width*3 == Video_mode[current_mode].Height*5)
ratio=" 5:3";
else if (Video_mode[current_mode].Width*4 == Video_mode[current_mode].Height*5)
ratio=" 5:4";
else if (Video_mode[current_mode].Width*16 == Video_mode[current_mode].Height*25)
ratio=" 25:16";
else
ratio=" ";
strcpy(str+21,ratio);
}
Print_in_window(38,y_pos,str,text_color,background_color);
}
@@ -2698,7 +2704,7 @@ void Load_picture(byte image)
Brush_width=1;
*Brush=Fore_color;
free(Smear_brush);
free(Smear_brush);
Smear_brush=(byte *)malloc(MAX_PAINTBRUSH_SIZE*MAX_PAINTBRUSH_SIZE);
Smear_brush_height=MAX_PAINTBRUSH_SIZE;
Smear_brush_width=MAX_PAINTBRUSH_SIZE;
@@ -5642,7 +5648,7 @@ void Button_Text()
cursor_position = font_list->Cursor_position;
free(new_brush);
new_brush = NULL;
new_brush = NULL;
Close_window();
Unselect_button(BUTTON_TEXT);
Display_cursor();