Merge trunk to the cpcmode5 branch. This gets us a more recent grafx2 with the cpcmode5 drawing. Now to make this mode optional so users can still work in regular mode :)

git-svn-id: svn://pulkomandy.tk/GrafX2/branches/cpcmode5@1719 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Adrien Destugues
2011-02-13 21:49:31 +00:00
parent 4e60f5ad74
commit eba26aaa96
65 changed files with 8669 additions and 3286 deletions

View File

@@ -2,6 +2,7 @@
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2011 Pawel Góralski
Copyright 2008 Yves Rizoud
Copyright 2008 Franck Charlet
Copyright 2007 Adrien Destugues
@@ -177,7 +178,8 @@ void Wait_end_of_click(void)
{
// On désactive tous les raccourcis clavier
while(Mouse_K) if(!Get_input()) SDL_Delay(20);
while(Mouse_K)
Get_input(20);
}
void Clear_current_image_with_stencil(byte color, byte * stencil)
@@ -339,7 +341,7 @@ void Rotate_270_deg_lowlevel(byte * source, byte * dest, short width, short heig
// Replace une couleur par une autre dans un buffer
void Remap_general_lowlevel(byte * conversion_table,byte * buffer,short width,short height,short buffer_width)
void Remap_general_lowlevel(byte * conversion_table,byte * in_buffer, byte *out_buffer,short width,short height,short buffer_width)
{
int dx,cx;
@@ -349,17 +351,19 @@ void Remap_general_lowlevel(byte * conversion_table,byte * buffer,short width,sh
// Pour chaque pixel
for(cx=width;cx>0;cx--)
{
*buffer = conversion_table[*buffer];
buffer++;
*out_buffer = conversion_table[*in_buffer];
in_buffer++;
out_buffer++;
}
buffer += buffer_width-width;
in_buffer += buffer_width-width;
out_buffer += buffer_width-width;
}
}
void Copy_image_to_brush(short start_x,short start_y,short Brush_width,short Brush_height,word image_width)
{
byte* src=start_y*image_width+start_x+Main_backups->Pages->Image[Main_current_layer]; //Adr départ image (ESI)
byte* dest=Brush; //Adr dest brosse (EDI)
byte* dest=Brush_original_pixels; //Adr dest brosse (EDI)
int dx;
for (dx=Brush_height;dx!=0;dx--)
@@ -499,6 +503,22 @@ byte Effect_substractive_colorize(word x,word y,byte color)
blue<blue_under?blue:blue_under);
}
byte Effect_alpha_colorize (word x,word y,byte color)
{
byte color_under = Read_pixel_from_feedback_screen(x,y);
byte blue_under=Main_palette[color_under].B;
byte green_under=Main_palette[color_under].G;
byte red_under=Main_palette[color_under].R;
int factor=(Main_palette[color].R*76 +
Main_palette[color].G*151 +
Main_palette[color].B*28)/255;
return Best_color(
(Main_palette[Fore_color].R*factor + red_under*(255-factor))/255,
(Main_palette[Fore_color].G*factor + green_under*(255-factor))/255,
(Main_palette[Fore_color].B*factor + blue_under*(255-factor))/255);
}
void Check_timer(void)
{
if((SDL_GetTicks()/55)-Timer_delay>Timer_start) Timer_state=1;
@@ -659,17 +679,6 @@ void Rescale(byte *src_buffer, short src_width, short src_height, byte *dst_buff
}
}
void Slider_timer(byte speed)
//Boucle d'attente pour faire bouger les scrollbars à une vitesse correcte
{
Uint32 end;
byte original_mouse_k = Mouse_K;
end = SDL_GetTicks() + speed*10;
do
{
if (!Get_input()) SDL_Delay(20);
} while (Mouse_K == original_mouse_k && SDL_GetTicks()<end);
}
void Scroll_picture(byte * main_src, byte * main_dest, short x_offset,short y_offset)
{
@@ -732,13 +741,26 @@ void Zoom_a_line(byte* original_line, byte* zoomed_line,
// sysinfo not implemented
#elif defined(__AROS__) || defined(__amigaos4__) || defined(__MORPHOS__) || defined(__amigaos__)
#include <proto/exec.h>
#elif defined(__MINT__)
#include <mint/osbind.h>
#include <mint/sysbind.h>
#elif defined(__SKYOS__)
#include <skyos/sysinfo.h>
#else
#include <sys/sysinfo.h> // sysinfo() for free RAM
#endif
#if defined (__MINT__)
// atari have two kinds of memory
// standard and fast ram
void Atari_Memory_free(unsigned long *stRam,unsigned long *ttRam){
//TODO: return STRAM/TT-RAM
unsigned long mem=0;
*stRam=Mxalloc(-1L,0);
*ttRam = Mxalloc(-1L,1);
}
#else
// Indique quelle est la mémoire disponible
unsigned long Memory_free(void)
{
@@ -778,6 +800,8 @@ unsigned long Memory_free(void)
return info.freeram*info.mem_unit;
#endif
}
#endif
// Arrondir un nombre réel à la valeur entière la plus proche