Source code translated to english
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@697 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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14
sdlscreen.h
14
sdlscreen.h
@@ -25,15 +25,15 @@
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#include <SDL.h>
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#include "struct.h"
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void Set_Mode_SDL(int *,int *,int);
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void Set_mode_SDL(int *,int *,int);
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SDL_Rect ** Liste_Modes_Videos_SDL;
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byte* Ecran;
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SDL_Rect ** List_SDL_video_modes;
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byte* Screen;
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void UpdateRect(short x, short y, unsigned short width, unsigned short height);
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void Update_rect(short x, short y, unsigned short width, unsigned short height);
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void Flush_update(void);
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byte * Surface_en_bytefield(SDL_Surface *Source, byte * dest);
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SDL_Color Conversion_couleur_SDL(byte);
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byte Sdl_Get_pixel_8(SDL_Surface *Bmp, int x, int y);
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byte * Surface_to_bytefield(SDL_Surface *source, byte * dest);
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SDL_Color Color_to_SDL_color(byte);
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byte Get_SDL_pixel_8(SDL_Surface *bmp, int x, int y);
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#endif // SDLSCREEN_H_INCLUDED
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