SDL_GetTicks() => GFX2_GetTicks()

Signed-off-by: Thomas Bernard <miniupnp@free.fr>
This commit is contained in:
Thomas Bernard
2018-05-28 12:31:42 +02:00
parent a6c948b27e
commit fb51c1bb1c
12 changed files with 80 additions and 49 deletions

View File

@@ -3246,9 +3246,9 @@ short Window_clicked_button(void)
{
short clicked_button;
T_List_button * list;
static Uint32 time_last_click = 0;
static dword time_last_click = 0;
static int last_list_number = -1;
Uint32 time_now;
dword time_now;
// Check which controls was clicked (by rectangular area)
clicked_button = Window_get_clicked_button();
@@ -3263,7 +3263,7 @@ short Window_clicked_button(void)
clicked_line = (((Mouse_Y-Window_pos_Y)/Menu_factor_Y)-list->Entry_button->Pos_Y)>>3;
if (clicked_line >= list->Scroller->Nb_elements) // Below last line
return 0;
time_now = SDL_GetTicks();
time_now = GFX2_GetTicks();
if (clicked_line == list->Cursor_position)
{
// Double click check
@@ -3603,15 +3603,15 @@ void Remap_UI_in_window_backgrounds(const byte * conversion_table)
void Delay_with_active_mouse(int speed)
{
Uint32 end;
dword end;
byte original_mouse_k = Mouse_K;
end = SDL_GetTicks()+speed*10;
end = GFX2_GetTicks()+speed*10;
do
{
Get_input(20);
} while (Mouse_K == original_mouse_k && SDL_GetTicks()<end);
} while (Mouse_K == original_mouse_k && GFX2_GetTicks()<end);
}
///