Start paused, respect pause state on next-tape, quiet joystick log

Player was autoplaying on startup and on file switch. Now switch_file()
preserves the current paused state so the app launches paused and
"next tape" only continues playing if already playing. Joystick name
printf moved behind --debug flag.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Michael Smith
2026-02-13 14:30:33 +01:00
parent b6728a7482
commit 2daf9f7955
2 changed files with 9 additions and 4 deletions

View File

@@ -7,7 +7,7 @@
| Version | 1.0 |
| Status | Draft |
| Created | 2026-02-10 |
| Updated | 2026-02-10 |
| Updated | 2026-02-13 |
## 1. Purpose
@@ -43,6 +43,12 @@ This document specifies the functional requirements for an SDL2 based media play
## 6. Changelog
### 2026-02-13 — Start paused, fix next-tape autoplay, quiet joystick log
- **Start paused**: The player no longer autoplays on startup; it opens the last file at the saved position but waits for the user to press Play.
- **Next tape respects pause state**: `switch_file()` no longer forces playback. Pressing "next tape" while paused switches the file and stays paused; pressing it while playing switches and continues playing.
- **Joystick log behind --debug**: The "Joystick: ..." message is now only printed when `--debug` is passed.
### 2026-02-13 — arm64 Docker build container
- **New build container**: Replaced the broken Buildroot cross-compilation toolchain (`docker/`) with an arm64 Ubuntu 22.04 Docker container (`docker-arm64/`). Runs via QEMU user-mode emulation on x86 hosts and matches the target device exactly (same distro, same glibc, same library versions). The project's native `make` works as-is inside the container — no cross-compilation flags needed.