Move controls.png to assets/ and gitignore all of build/
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -24,7 +24,7 @@ No test suite, no linter, no Makefile/CMake.
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## Architecture
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Single-file C program: `src/sdlamp2.c` (~650 lines). One generated header: `src/controls_png.h` (embedded PNG byte array — regenerate with `./tools/embed_png.py build/controls.png src/controls_png.h` if the spritesheet changes).
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Single-file C program: `src/sdlamp2.c` (~650 lines). One generated header: `src/controls_png.h` (embedded PNG byte array — regenerate with `./tools/embed_png.py assets/controls.png src/controls_png.h` if the spritesheet changes).
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Key sections in order:
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- **Decoder struct** — holds all FFmpeg state (format/codec contexts, swr resampler, album art texture)
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