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19a2892e88da0d47badcc4af03efdede241a8c0d
grafX2/graph.c
Adrien Destugues 19a2892e88 I extended the line clamping to do iso pixelart. However I only managed to find the equation for the 3 others. Maybe someone is better at geometry. I let the unequationed lines move free when you press shift. The limit between each spot can also be adjusted. Is someone better than me at math around here ?
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@894 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2009-07-01 19:21:58 +00:00

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